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41. Whats considered CCP's Intellectual Property? - in EVE General Discussion [original thread]
So basically if it gets coded by ourselves, its ours?
- by Brandon Tsero - at 2011.11.28 01:08:00
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42. Whats considered CCP's Intellectual Property? - in EVE General Discussion [original thread]
Nariya Kentaya wrote: Brandon Tsero wrote: RubyPorto wrote: Yes. That's soooo detailed. I love detailed responses. pretty much anything and everything the EvE developers made themselves and didnt buy is their intellectual propert...
- by Brandon Tsero - at 2011.11.28 00:31:00
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43. Whats considered CCP's Intellectual Property? - in EVE General Discussion [original thread]
RubyPorto wrote: Yes. That's soooo detailed. I love detailed responses.
- by Brandon Tsero - at 2011.11.28 00:21:00
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44. Whats considered CCP's Intellectual Property? - in EVE General Discussion [original thread]
Besides the obvious things(ships, names, etc), what else is considered CCPs intellectual property? ui? overview? etc? thanks! edit: For those of you wondering, I'm developing a game, an MMO, however playing eve for 6 years has greatly influenc...
- by Brandon Tsero - at 2011.11.28 00:06:00
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45. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
For Faction towers why not just increase the time it takes for it to take in the block instead of having to deal with 2/3 a block? so the block of a normal one would take an hour to be consumed, and a block of a tier 1 would be a an hour 10 minut...
- by Brandon Tsero - at 2011.11.07 21:04:00
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46. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Super-carriers should honestly be able to carry 20 stealth bombers, 20 fighters, and at least have 5000 drone bay left to work with small anti sub-cap drones. Make them able to fight back in a Super vs. 100 sub cap fleet then be totally useless(ma...
- by Brandon Tsero - at 2011.11.03 05:03:00
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47. 3d Modeling help.. Maya 2012 - in Out of Pod Experience [original thread]
So, first off, I'm totally new to the Texturing/3d modeling thing. Currently I'm trying to put a small Wall i modeled(don't laugh) into UDK, but I have no idea how to export it, and Import it. ActorX doesn't work for Maya2012 yet. Help?! Thanks!
- by Brandon Tsero - at 2011.10.06 05:03:00
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48. ETA on the new cyno effect? - in EVE General Discussion [original thread]
ChromeStriker wrote: Bloodpetal wrote: It's here :: Warning - Inappropriate Language for Work, Children and other small furry rodents. http://www.youtube.com/watch?v=-Ya54aH_Rsg&feature=related Do want for doomsday effect. With...
- by Brandon Tsero - at 2011.09.26 16:13:00
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49. DL for "The Rocket Wizardry"? - in My EVE [original thread]
THANK YOU!
- by Brandon Tsero - at 2011.09.26 15:42:00
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50. DL for "The Rocket Wizardry"? - in My EVE [original thread]
Hey does anyone have it..? i loved this movie and the original link doesn't seem to be working for me . Thanks! -Brandon
- by Brandon Tsero - at 2011.09.24 07:12:00
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51. Having Trouble with my Internet - in Out of Pod Experience [original thread]
SpaceSquirrels wrote: You need to go into more detail than that.... It could be so many many things. Wi fi trouble? Nic problems? Router trouble? Line trouble? (Dropping packets, timing out? Jitter?) Firewalls? See what I mean? run a trace...
- by Brandon Tsero - at 2011.09.18 03:13:00
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52. Embry Riddle Aeronautical University - in Out of Pod Experience [original thread]
One of my Uncles fly for UPS, apparently shipping companies pay some pretty top dollar for even being a first officer on a flight.
- by Brandon Tsero - at 2011.09.18 02:14:00
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53. Having Trouble with my Internet - in Out of Pod Experience [original thread]
Hello, does anyone else have trouble keeping a stable connection on the AT&T U-VERSE internet. If you ever had this problem and have a fix for it, it would be greatly appreciated. Thanks!
- by Brandon Tsero - at 2011.09.18 02:08:00
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